Version: Unity 6.7 Alpha (6000.7)
Language : English
Choose a method for optimizing draw calls
Introduction to GPU instancing

GPU instancing

Render multiple copies of the same mesh at the same time.

Page Description
Introduction to GPU instancing Learn about the GPU drawing multiple copies of a mesh at the same time, for example to draw multiple trees or bushes.
Enable GPU instancing Make sure meshes and shaders are compatible with GPU instancing.
Troubleshooting GPU instancing Solve common issues with GPU instancing, such as slower rendering.

Additional resources

Choose a method for optimizing draw calls
Introduction to GPU instancing