Version: Unity 6.7 Beta (6000.7)
Language : English
Physics Area Sprite component reference
Introduction to constraints

Connecting 2D Physics Core objects

Connect 2D Physics Core objects together with Physics Constraint components, and explore the properties of each constraint type.

Note: This documentation is about using Pose, Area, and Constraint components. To use 2D physics in the Unity Editor using components like the Rigidbody 2D component, refer to 2D physics instead.

Topic Description
Introduction to constraints Learn what a Physics Constraint component does, and understand motors and springs.
Add a constraint Connect two 2D Physics Core objects.
Detect constraint events Detect when the force or torque on a Physics Constraint component exceeds a threshold, using UnityEvents in the Inspector.
Physics Constraint Distance component reference Explore the properties you can use to keep two connected 2D Physics Core objects a certain distance apart.
Physics Constraint Fixed component reference Explore the properties you can use to keep two connected 2D Physics Core objects at the same position and rotation.
Physics Constraint Hinge component reference Explore the properties you can use to place two 2D Physics Core objects at the same location and let the second object rotate while connected to the first.
Physics Constraint Ignore component reference Explore the properties you can use to prevent collisions between two 2D Physics Core objects.
Physics Constraint Relative component reference Explore the properties you can use to move and rotate 2D Physics Core objects opposite to each other.
Physics Constraint Slider component reference Explore the properties you can use to let one 2D Physics Core object restrict a second object so it can only slide along one axis.
Physics Constraint Wheel component reference Explore the properties you can use to pin two 2D Physics Core objects together, for example a suspension object and a wheel.

Additional resources

Physics Area Sprite component reference
Introduction to constraints