Explore the properties and settings of tilemapA GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. More info
See in Glossary components, tile palettes, brushes, tiles, and the grid component.
| Topic | Description |
|---|---|
| Grid component reference | Explore the properties you can use to configure a grid GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info See in Glossary. |
| Tilemap component reference | Explore the properties you can use to configure a tilemap. |
| Tilemap Renderer component reference | Control how Unity renders the tiles you paint onto a tilemap. |
| Tile asset reference | Explore the properties you can use to configure a tile asset. |
| Tile palette tab reference for the Preferences window | Customize the default behavior and tools of the Tile Palette window. |