To use the Mesh Compression setting:
Available values are High, Medium, Low, or Off. The following table shows typical compression ratios for each of these settings:
| Value | Vertices | Normals | Tangents | UVs | Color |
|---|---|---|---|---|---|
| Off | 1.0 | 1.0 | 1.0 | 1.0 | 1.0 |
| Low | 1.6 | 4.6 | 4.4 | 2.0 | 1.0 |
| Medium | 2.0 | 5.6 | 5.3 | 3.2 | 1.3 |
| High | 3.2 | 7.4 | 6.7 | 4.0 | 2.0 |
Compression ratios for the mesh compression technique
Note: The “Color” column in the above table shows ratios for a mesh that uses the UNorm8 format. For a mesh that uses the FP32 format for vertex colors, the ratios are 4.0 on the Low setting, 5.3 on the Medium setting, and 8.0 on the High setting.