Use preferences to customize the behavior of the Unity Editor.
To open the Preferences window, go to Edit > Preferences (macOS: Unity > Settings) in the main menu.
To navigate the Preferences window, use the search box to filter the list of settings categories and highlight keywords in the details pane on the right of the Preferences window.
| Topic | Description |
|---|---|
| General preferences reference | Reference for General preferences. |
| 2D preferences reference | Reference for 2D preferences. |
| Analysis preferences reference | Reference for Analysis preferences. |
| Asset Pipeline preferences reference | Reference for Asset Pipeline preferences. |
| Colors preferences reference | Reference for Colors preferences. |
| Editor Diagnostics preferences reference | Reference for Editor Diagnostics preferences. |
| External Tools preferences reference | Reference for External Tools preferences. |
| GI Cache preferences reference | Reference for GI CacheThe cached intermediate files used when Unity precomputes lighting data. Unity keeps this cache to speed up computation. More info See in Glossary preferences. |
| Graph preferences reference | Reference for Graph preferences. |
| Jobs preferences reference | Reference for Jobs preferences. |
| Package Manager preferences reference | Reference for Package Manager preferences. |
| Scene View preferences reference | Reference for SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info See in Glossary View preferences. |
| Search preferences reference | Reference for Search preferences. |