Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

HierarchyView

class in Unity.Hierarchy

/

Inherits from:UIElements.VisualElement

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Description

UI element control that displays a hierarchy.

Properties

Property Description
Filter Get or set the filter used to display the hierarchy.
Filtering Whether the hierarchy view is currently filtering nodes.
Flattened The underlying Hierarchy.HierarchyFlattened of this HierarchyView.
Source Gets the source hierarchy used to populate the hierarchy view. Use HierarchyView.SetSourceHierarchy to change it.
StyleContainer Returns the UIElements.VisualElement used as the container for the styles and stylesheets of the HierarchyView.
UpdateNeeded Whether the hierarchy view requires an update.
UpdateProgress The current progress of the hierarchy view update.
Updating Whether the hierarchy view is currently updating.
ViewModel The underlying Hierarchy.HierarchyViewModel of this HierarchyView.

Constructors

Constructor Description
HierarchyView Create a new instance of the HierarchyView.

Public Methods

Method Description
Collapse Collapse the specified node.
CollapseAll Collapse all nodes in the hierarchy.
CollapseRecursive Collapse the specified node and all its ancestors or descendants recursively.
Deselect Clears the selection state of the specified node.
DeselectAll Clears the current selection, making all nodes unselected.
DeselectRecursive Clears the selection state of the specified node and all its ancestors or descendants recursively.
Dispose Dispose the HierarchyView and all its resources.
Expand Expands the specified node.
ExpandAll Expands all nodes in the hierarchy.
ExpandRecursive Expands the specified node and all its ancestors or descendants recursively.
Frame Frame the specified node, expanding its ancestors and scrolling to it.
GetState Get the current viewstate of the HierarchyView.
Hide Hides the specified node.
HideAll Hides all nodes in the hierarchy.
HideRecursive Hides the specified node and all its ancestors or descendants recursively.
IsCollapsed Determine if the specified node is collapsed.
IsExpanded Determines if the specified node is expanded.
IsHidden Determines if the specified node is hidden.
IsSelected Determines if the specified node is selected.
IsSelectedOrAnyAncestorSelected Determine if the specified node, or any of its ancestors, is selected.
IsShown Determines if the specified node is shown.
Select Selects the specified node.
SelectAll Select all nodes in the hierarchy.
SelectRecursive Selects the specified node and all ancestors or descendants recursively.
SetColumnDescriptors Create a set of columns from a list of columns and cell descriptors. If a viewState is passed, all the columns default order, width and visibility will be overridden by the viewState.
SetColumns Create Columns according to a list of columns specification and a potential ViewState.
SetSelection Sets the current selection to a single node, making all other nodes unselected.
SetSourceHierarchy Sets the source hierarchy used to populate the hierarchy view.
SetState Update the HierarchyView with a new ViewState.
Show Shows the specified node.
ShowAll Shows all nodes in the hierarchy.
ShowRecursive Shows the specified node and all its ancestors or descendants recursively.
ToggleSelected Toggles the selection state of the specified node.
ToggleSelectedRecursive Toggles the selection state of the specified node and all its ancestors or descendants recursively.
ToggleSelection Toggles the selection state of the current selection.
Update Update the hierarchy view displayed content.
UpdateIncremental Incrementally update the hierarchy view displayed content.
UpdateIncrementalTimed Incrementally update the hierarchy view displayed content until the time limit is reached.

Events

Event Description
BindViewItem This event is fired when a HierarchyViewItem is bound to a hierarchy view, allowing customization of the view item.
FlagsChanged Event that is invoked when flags on hierarchy nodes are changed.
GetTooltip Customize the tooltip displayed when the mouse hovers the node name label.
PopulateContextMenu This event is fired when a right click is handled on a node or on the background of the view.
SourceHierarchyChanged This event is fired when the source hierarchy has been changed.
SourceHierarchyChanging This event is fired when the source hierarchy is about to change.
UnbindViewItem This event is fired when a HierarchyViewItem is unbound from a hierarchy view, allowing cleanup of the view item. Note that hierarchy view item are recycled by handler, so unbinding does not mean destruction. For this reason, it is preferable to not "undo" styles or modifications done during binding in this unbind event, for performance reasons.

Delegates

Delegate Description
GetTooltipEventHandler Delegate type used to handle the event of getting a tooltip for a HierarchyViewItem.
PopulateContextMenuEventHandler Delegate type used to handle HierarchyView.PopulateContextMenu event.
SourceHierarchyChangedEventHandler Delegate type used to handle HierarchyView.SourceHierarchyChanged event.
SourceHierarchyChangingEventHandler Delegate type used to handle HierarchyView.SourceHierarchyChanging event.

Inherited Members

Static Properties

PropertyDescription
disabledUssClassName USS class name of local disabled elements.

Properties

PropertyDescription
canGrabFocus Whether the element can be focused.
delegatesFocus Whether the element delegates the focus to its children.
focusable Whether an element can potentially receive focus.
focusController Returns the focus controller for this element.
tabIndex An integer used to sort focusable elements in the focus ring. Must be greater than or equal to zero.
childCount Number of child elements in this object's contentContainer.
contentContainer Logical container where child elements are added. If a child is added to this element, the child is added to this element's content container instead.
contentRect The rectangle of the content area of the element, in the local space of the element. (Read Only)
customStyle The custom style properties accessor of a UIElements.VisualElement (Read Only).
dataSource Assigns a data source to this VisualElement which overrides any inherited data source. This data source is inherited by all children.
dataSourcePath Path from the data source to the value.
dataSourceType The possible type of data source assignable to this VisualElement. This information is only used by the UI Builder as a hint to provide some completion to the data source path field when the effective data source cannot be specified at design time.
disablePlayModeTint Play-mode tint is applied by default unless this is set to true. It's applied hierarchically to this UIElements.VisualElement and to all its children that exist on an editor panel.
enabledInHierarchy Returns true if the UIElements.VisualElement is enabled in its own hierarchy.
enabledSelf Returns true if the UIElements.VisualElement is enabled locally.
experimental Returns the UIElements experimental interfaces.
generateVisualContent Delegate function to generate the visual content of a visual element.
hasActivePseudoState Returns true if this element matches the :active pseudo-class.
hasCheckedPseudoState Returns true if this element matches the :checked pseudo-class.
hasDisabledPseudoState Returns true if this element matches the :disabled pseudo-class.
hasEnabledPseudoState Returns true if this element matches the :enabled pseudo-class.
hasFocusPseudoState Returns true if this element matches the :focus pseudo-class.
hasHoverPseudoState Returns true if this element matches the :hover pseudo-class.
hasInactivePseudoState Returns true if this element matches the :inactive pseudo-class.
hasRootPseudoState Returns true if this element matches the :root pseudo-class.
hierarchy Access to this element physical hierarchy
languageDirection Indicates the directionality of the element's text. The value will propagate to the element's children.
layout The position and size of the VisualElement relative to its parent, as computed by the layout system. (Read Only)
localBound Returns a Rect representing the Axis-aligned Bounding Box (AABB) after applying the transform, but before applying the layout translation.
name The name of this VisualElement.
paddingRect The rectangle of the padding area of the element, in the local space of the element.
panel The panel onto which this VisualElement is attached.
parent The parent of this VisualElement.
pickingMode Determines if this element can be the target of pointer events or picked by UIElements.IPanel.Pick queries.
resolvedStyle The final rendered style values of a visual element, as it's rendered in the current frame.(Read Only)
resourcesReleased Indicates if the element has released its reusable resources, in which case it can not be modified or added again.
scaledPixelsPerPoint Return the resulting scaling from the panel that considers the screen DPI and the customizable scaling factor, but not the transform scale of the element and its ancestors. See Panel.scaledPixelsPerPoint. This should only be called on elements that are part of a panel.
schedule Retrieves the IVisualElementScheduler associated to this VisualElement. Use it to enqueue actions.
style Sets the style values on a UIElements.VisualElement.
styleSheets Returns a UIElements.VisualElementStyleSheetSet that manipulates style sheets attached to this element.
this[int] Retrieves the child element at a specific index.
tooltip Text to display inside an information box after the user hovers the element for a small amount of time. This is only supported in the Editor UI.
usageHints A combination of hint values that specify high-level intended usage patterns for the UIElements.VisualElement. This property can only be set when the UIElements.VisualElement is not yet part of a UIElements.Panel. Once part of a UIElements.Panel, this property becomes effectively read-only, and attempts to change it will throw an exception. The specification of proper UIElements.UsageHints drives the system to make better decisions on how to process or accelerate certain operations based on the anticipated usage pattern. Note that those hints do not affect behavioral or visual results, but only affect the overall performance of the panel and the elements within. It's advised to always consider specifying the proper UIElements.UsageHints, but keep in mind that some UIElements.UsageHints might be internally ignored under certain conditions (e.g. due to hardware limitations on the target platform).
userData This property can be used to associate application-specific user data with this VisualElement.
viewDataKey Used for view data persistence, such as tree expanded states, scroll position, or zoom level.
visible Indicates whether or not this element should be rendered.
visualTreeAssetSource Stores the asset reference, if the generated element is cloned from a VisualTreeAsset.
worldBound Returns a Rect representing the Axis-aligned Bounding Box (AABB) after applying the world transform.
worldTransform Returns a matrix that cumulates the following operations (in order): -Local Scaling -Local Rotation -Local Translation -Layout Translation -Parent worldTransform (recursive definition - consider identity when there is no parent)

Public Methods

MethodDescription
HasBubbleUpHandlers Return true if event handlers for the event propagation BubbleUp phase have been attached to this object.
HasTrickleDownHandlers Returns true if event handlers, for the event propagation TrickleDown phase, are attached to this object.
RegisterCallback Adds an event handler to the instance.
RegisterCallbackOnce Adds an event handler to the instance. The event handler is automatically unregistered after it has been invoked exactly once.
UnregisterCallback Remove callback from the instance.
Blur Tell the element to release the focus.
Focus Attempts to give the focus to this element.
Add Adds an element to the contentContainer of this element.
AddToClassList Adds a class to the class list of the element in order to assign styles from USS. Note the class name is case-sensitive.
BringToFront Brings this element to the end of its parent children list. The element will be visually in front of any overlapping sibling elements.
Children Returns the elements from its contentContainer.
ClassListContains Searches for a class in the class list of this element.
Clear Removed all child elements from this element's contentContainer.
ClearBinding Removes a binding from the element.
ClearBindings Removes all bindings from the element.
ClearClassList Removes all classes from the class list of this element. UIElements.VisualElement.AddToClassList
Contains Checks if this element is an ancestor of the specified child element.
ContainsPoint Checks if the specified point intersects with this VisualElement's layout.
ElementAt Retrieves the child element at a specific index.
EnableInClassList Enables or disables the class with the given name.
FindAncestorUserData Searches up the hierarchy of this VisualElement and retrieves stored userData, if any is found.
FindCommonAncestor Finds the lowest common ancestor between two VisualElements inside the VisualTree hierarchy.
GetBinding Gets the binding instance for the provided targeted property.
GetBindingInfos Gets information on all the bindings of the current element.
GetClasses Retrieve the classes for this element.
GetDataSourceContext Queries the UIElements.VisualElement._dataSource and UIElements.VisualElement._dataSourcePath of a binding object.
GetFirstAncestorOfType Walks up the hierarchy, starting from this element's parent, and returns the first VisualElement of this type
GetFirstOfType Walks up the hierarchy, starting from this element, and returns the first VisualElement of this type
GetHierarchicalDataSourceContext Queries the UIElements.VisualElement._dataSource and UIElements.VisualElement._dataSourcePath inherited from the hierarchy.
HasBinding Allows to know if a target property has a binding associated to it.
IndexOf Retrieves the child index of the specified VisualElement.
Insert Insert an element into this element's contentContainer
IsMarkedForRepaint Checks if the UIElements.VisualElement is marked dirty for repaint.
MarkDirtyRepaint Marks that the UIElements.VisualElement requires a repaint.
PlaceBehind Places this element right before the sibling element in their parent children list. If the element and the sibling position overlap, the element will be visually behind of its sibling.
PlaceInFront Places this element right after the sibling element in their parent children list. If the element and the sibling position overlap, the element will be visually in front of its sibling.
ReleaseResources Releases reusable resources associated with this element and makes the element unusable.
Remove Removes this child from the UIElements.VisualElement._hierarchy of its UIElements.VisualElement._contentContainer.
RemoveAt Removes a child, at the provided index, from the list of children of the current element.
RemoveFromClassList Removes a class from the class list of the element.
RemoveFromHierarchy Removes this element from its parent hierarchy.
SendEvent Sends an event to the event handler.
SendToBack Sends this element to the beginning of its parent children list. The element will be visually behind any overlapping sibling elements.
SetActivePseudoState Sets whether or not this element is displayed as being active.
SetBinding Assigns a binding between a target and a source.
SetCheckedPseudoState Sets whether or not this element is displayed as being checked.
SetEnabled Changes the UIElements.VisualElement enabled state. A disabled visual element does not receive most events.
Sort Reorders child elements from this VisualElement contentContainer.
ToggleInClassList Toggles between adding and removing the given class name from the class list.
TryGetBinding Gets the binding instance for the provided targeted property.
TryGetDataSourceContext Queries the UIElements.VisualElement._dataSource and UIElements.VisualElement._dataSourcePath of a binding object.
TryGetLastBindingToSourceResult Returns the last UIElements.BindingResult of a binding object from the UI to the data source.
TryGetLastBindingToUIResult Returns the last UIElements.BindingResult of a binding object from the data source to the UI.

Protected Methods

MethodDescription
HandleEventBubbleUp Executes logic on this element during the BubbleUp phase, immediately before this element's BubbleUp callbacks. Calling StopPropagation will prevent further invocations of this method along the propagation path.
HandleEventTrickleDown Executes logic on this element during the TrickleDown phase, immediately after this element's TrickleDown callbacks. Calling StopPropagation will prevent further invocations of this method along the propagation path.
NotifyPropertyChanged Informs the data binding system that a property of a control has changed.