Version: Unity 6.5 Alpha (6000.5)
Language : English
Navigating the Profiler window
Collect performance data introduction

Collecting performance data

Connect your application to the Profiler to measure its performance.

The way you connect to the Profiler depends on the platform you want to profile your application on.

Topic Description
Collect performance data on a target platform Connect the Profiler to a device that’s running your application.
Collect performance data in Play mode Profile in Play mode in the Unity Editor.
Collect performance data about the Unity Editor Profile the Editor process.
Build Profiles Profile settings reference Adjust how the Profiler connects to your application when you build it.

Additional resources

Navigating the Profiler window
Collect performance data introduction