This module specifies how a particleA small, simple image or mesh that is emitted by a particle system. A particle system can display and move particles in great numbers to represent a fluid or amorphous entity. The effect of all the particles together creates the impression of the complete entity, such as smoke. More info
See in Glossary’s color and transparency changes over its lifetime.
For some properties in this section, you can use different modes to set their value. For information on the modes you can use, refer to Vary Particle System properties over time.
| Property: | Function: |
|---|---|
| Color | The color gradient of a particle over its lifetime. The very left-hand point of the gradient bar indicates the beginning of the particle’s life, and the very right-hand side of the gradient bar indicates the end of the particle’s life. In the image above, the particle starts off orange, fades in opacity over time, and is invisible by the time its life ends. |