Version: Unity 6.5 Alpha (6000.5)
Language : English
Lifetime by Emitter Speed module reference
Color over Lifetime module reference

Force over Lifetime module reference

Particles can be accelerated by forces (such as wind or attraction) that are specified in this module.

Properties

For some properties in this section, you can use different modes to set their value. For information on the modes you can use, refer to Vary Particle System properties over time.

Property Function
X, Y, Z Force applied to each particleA small, simple image or mesh that is emitted by a particle system. A particle system can display and move particles in great numbers to represent a fluid or amorphous entity. The effect of all the particles together creates the impression of the complete entity, such as smoke. More info
See in Glossary
in the X, Y and Z axes.
Space Selects whether the force is applied in local or world space.
Randomize When using the Two Constants or Two Curves modes, this causes a new force direction to be chosen on each frame within the defined ranges. This causes more turbulent, erratic movement.

Additional resources

Lifetime by Emitter Speed module reference
Color over Lifetime module reference