Version: Unity 6.5 Alpha (6000.5)
Language : English
Color over Lifetime module reference
Size over Lifetime module reference

Color by Speed module reference

The color of a particleA small, simple image or mesh that is emitted by a particle system. A particle system can display and move particles in great numbers to represent a fluid or amorphous entity. The effect of all the particles together creates the impression of the complete entity, such as smoke. More info
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can be set here to change according to its speed in distance units per second.

Properties

For some properties in this section, you can use different modes to set their value. For information on the modes you can use, refer to Vary Particle System properties over time.

Property Function
Color The color gradient of a particle defined over a speed range.
Speed Range The low and high ends of the speed range to which the color gradient is mapped (speeds outside the range will map to the end points of the gradient).

Additional resources

Color over Lifetime module reference
Size over Lifetime module reference