Parameter | Description |
---|---|
shapeA | The first shape to use. |
transformA | The transform used to specify where the first geometry is positioned. |
shapeB | The second shape to use. |
transformB | The transform used to specify where the first geometry is positioned. |
ContactManifold The contact manifold fully detailing the intersection.
Check the intersection between two UnityEngine.LowLevelPhysics2D.PhysicsShape.