Version: Unity 6.3 LTS (6000.3)
Language : English
LOD Group component reference
Applying 2D billboards for low LOD meshes

2D images for low level of detail (LOD)

Techniques and resources for using 2D billboards to simplify 3D meshes that are far away.

Topic: Description:
Applying 2D billboards for low LOD meshes Understand how Unity uses Billboard Renderers and Billboard assets to create a 2D billboard for low-LOD rendering.
Billboard Renderer component reference Explore the properties in the Billboard Renderer to to customize how Unity renders billboards and their interaction with lighting.
Billboard asset reference Explore the properties in the Billboard asset.

Render pipeline information

How you work with billboards depends on the render pipeline you use.

Feature name Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP) Built-in Render Pipeline
Billboard Renderer component Yes. Yes.

Only with VFX Graph.
Yes.
LOD Group component reference
Applying 2D billboards for low LOD meshes