Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PlistElement.AsInteger

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Declaration

public int AsInteger();

Returns

int The value of the integer element.

Description

Convenience function to convert to integer.

The method is equivalent to ((PlistElementInteger) el).value. Throws exception if the element is not PlistElementInteger.

using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class PlistElementAsIntegerExample { [PostProcessBuild] public static void AsIntegerExample(BuildTarget buildTarget, string pathToBuiltProject) { if (buildTarget == BuildTarget.iOS) { // Read the contents of the Info.plist file that was generated during the build string plistPath = pathToBuiltProject + "/Info.plist"; PlistDocument plist = new PlistDocument(); plist.ReadFromFile(plistPath); // Get root plist element PlistElementDict rootDict = plist.root; // Retrieve the "UIDeviceFamily" entry and convert it to "int" using the helper AsInteger method int deviceFamily = rootDict["UIDeviceFamily"].AsInteger(); // Check if both iPhones and iPads are supported if (deviceFamily == 2) { // Do something } // If you make any changes, don't forget to save them to the Info.plist file plist.WriteToFile(plistPath); } } }