Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PBXProject.IsBuildable

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Declaration

public static bool IsBuildable(string ext);

Parameters

ext The file extension. Note: A leading . is not necessary but is accepted.

Returns

bool Returns true if the file can be built.

Description

Checks if a file with the given extension can be built by Xcode.

Note: Returns true if the extension is not known by PBXProject.

using UnityEngine;
using UnityEditor;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class Sample_IsBuildable { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Specify file extension you want to check string extension = "txt";

// Check if the file extension can be built by Xcode bool isBuildable = PBXProject.IsBuildable(extension); Debug.Log("Extension " + extension + " " + (isBuildable ? "is" : "is not") + " buildable by Xcode"); } }