Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Provider.ChangeSetStatus

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Declaration

public static VersionControl.Task ChangeSetStatus(VersionControl.ChangeSet changeset);

Declaration

public static VersionControl.Task ChangeSetStatus(string changesetID);

Parameters

changeset Changeset to query for assets.
changesetID ChangesetID to query for assets.

Description

Retrieves a list of assets belonging to a changeset.

This is intended to work only with outgoing changesets. Use Provider.IncomingChangeSetAssets if you would like to retrieve assets from incoming changesets.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("VersionControl/ChangeSetStatus")] static void ExampleChangeSetStatus() { Task t = Provider.ChangeSetStatus("1111"); t.Wait(); t.assetList.ForEach(asset => Debug.Log(asset.name + " " + asset.state.ToString())); } }

The code above will output a full list of the asset names as well as their version control states for the given changelist "1111".