Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Provider.IncomingChangeSetAssets

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Declaration

public static VersionControl.Task IncomingChangeSetAssets(VersionControl.ChangeSet changeset);

Declaration

public static VersionControl.Task IncomingChangeSetAssets(string changesetID);

Parameters

changeset Incoming changeset.
changesetID Incoming changesetid.

Description

Given an incoming changeset this will start a task to query the version control server for which assets are part of the changeset.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("Version Control/ChangeSetAssets")] public static void ExampleChangeSetAssets() { Task t1 = Provider.IncomingChangeSetAssets("1111"); t1.Wait(); t1.assetList.ForEach(asset => Debug.Log(asset.name + " " + asset.state.ToString())); } }

The code above will return the names and version control states for the assets belonging to the "1111" incoming changeset.