Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PropertyContainer.TrySetValue

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Declaration

public static bool TrySetValue(TContainer container, string name, TValue value);

Parameters

container The container whose property will be set.
name The name of the property to set.
value The value to assign to the property.

Returns

bool true if the value was set correctly; false otherwise.

Description

Tries to set the value of a property at the given path to the given value.

This method is NOT thread safe.


Declaration

public static bool TrySetValue(TContainer container, ref Unity.Properties.PropertyPath path, TValue value);

Parameters

container The container whose property will be set.
path The path of the property to set.
value The value to assign to the property.

Returns

bool true if the value was set correctly; false otherwise.

Description

Tries to set the value of a property at the given path to the given value.

This method is NOT thread safe.


Declaration

public static bool TrySetValue(ref TContainer container, ref Unity.Properties.PropertyPath path, TValue value, out Unity.Properties.VisitReturnCode returnCode);

Parameters

container The container whose property will be set.
path The path of the property to set.
value The value to assign to the property.
returnCode When this method returns, contains the return code.

Returns

bool true if the value was set correctly; false otherwise.

Description

Tries to set the value of a property at the given path to the given value.

This method is NOT thread safe.