Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PropertyContainer.TryGetValue

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Declaration

public static bool TryGetValue(TContainer container, string name, out TValue value);

Parameters

container The container whose property value will be returned.
name The name of the property to get.
value When this method returns, contains the value associated with the specified name, if the property is found. otherwise the default value for the <typeparamref name="TValue" />.

Returns

bool true if the value exists for the specified name; otherwise, false.

Description

Gets the value of a property by name.


Declaration

public static bool TryGetValue(TContainer container, ref Unity.Properties.PropertyPath path, out TValue value);

Parameters

container The container whose property value will be returned.
path The path of the property to get.
value When this method returns, contains the value associated with the specified path, if the property is found. otherwise the default value for the <typeparamref name="TValue" />.

Returns

bool true if the value exists at the specified path; otherwise, false.

Description

Gets the value of a property by path.


Declaration

public static bool TryGetValue(ref TContainer container, ref Unity.Properties.PropertyPath path, out TValue value, out Unity.Properties.VisitReturnCode returnCode);

Parameters

container The container whose property value will be returned.
path The path of the property to get.
value When this method returns, contains the value associated with the specified path, if the property is found. otherwise the default value for the <typeparamref name="TValue" />.
returnCode When this method returns, contains the return code.

Returns

bool true if the value exists at the specified path; otherwise, false.

Description

Gets the value of a property by path.