Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

EditorGUI.GradientField

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Declaration

public static Gradient GradientField(Rect position, Gradient gradient);

Declaration

public static Gradient GradientField(Rect position, string label, Gradient gradient);

Declaration

public static Gradient GradientField(Rect position, GUIContent label, Gradient gradient);

Declaration

public static Gradient GradientField(Rect position, GUIContent label, Gradient gradient, bool hdr);

Declaration

public static Gradient GradientField(Rect position, GUIContent label, Gradient gradient, bool hdr, ColorSpace colorSpace);

Parameters

position Rectangle on the screen to use for the field.
label Optional label to display in front of the field.
gradient The gradient to edit.
hdr Display the HDR Gradient Editor.
colorSpace Display the gradient and Gradient Editor in this color space.

Returns

Gradient The gradient edited by the user.

Description

Makes a field for editing a Gradient.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

public class EditorGUIGradientField : EditorWindow { Gradient gradient = new Gradient();

[MenuItem("Examples/Gradient Field demo")] static void Init() { EditorWindow window = GetWindow(typeof(EditorGUIGradientField)); window.position = new Rect(0, 0, 400, 199); window.Show(); }

void OnGUI() { gradient = EditorGUI.GradientField( new Rect(3, 3, position.width - 6, 50), "Gradient", gradient); } }