CommandBuffer.BuildRayTracingAccelerationStructure

Declaration

public void BuildRayTracingAccelerationStructure(Rendering.RayTracingAccelerationStructure accelerationStructure);

Declaration

public void BuildRayTracingAccelerationStructure(Rendering.RayTracingAccelerationStructure accelerationStructure, Vector3 relativeOrigin);

Declaration

public void BuildRayTracingAccelerationStructure(Rendering.RayTracingAccelerationStructure accelerationStructure, Rendering.RayTracingAccelerationStructure.BuildSettings buildSettings);

Parameters

accelerationStructure The RayTracingAccelerationStructure to be generated.

Description

Adds a command to build the RayTracingAccelerationStructure to be used in a ray tracing dispatch or when using inline ray tracing (ray queries).


Did you find this page useful? Please give it a rating: