Version: Unity 6.0 (6000.0)
Language : English
Blend 2D lights
Add shadows from 2D lights in URP

Shadows from 2D lights in URP

In the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
(URP), add shadows from 2D lights.

Topic Description
Add shadows from 2D lights Add a Shadow Caster 2D component to a GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary
, and change or merge shadows.
Shadow Caster 2D component reference Explore the properties you can use to add and configure shadows from 2D lights.

Additional resources

Blend 2D lights
Add shadows from 2D lights in URP