Version: Unity 6.0 (6000.0)
Language : English
2D game development in URP
Introduction to 2D lighting in URP

2D lighting in URP

Techniques and resources for creating 2D lights and applying 2D lighting effects.

Topic Description
Introduction to 2D lighting Understand the tools and runtime components you use to create a lit 2D scene.
Create a 2D light Create a 2D light that illuminates compatible 2D GameObjects in your scene.
Make a GameObject compatible with 2D lights Make a shader or a visual effect graph compatible with 2D lights.
Add a normal map or a mask map to a sprite Add surface detail such as bumps, grooves, and scratches to a 2D sprite.
Blend 2D lights Change how a 2D light interacts with GameObjects and other 2D lights.
Shadows from 2D lights Add shadows from 2D lights.
Optimize 2D lights by batching Organize your 2D lights with the Light Batching Debugger window so Unity uses fewer textures to render light and shadows.
Light 2D component reference Explore the properties and options you can use to customize the appearance and behavior of 2D lights.

Additional resources

2D game development in URP
Introduction to 2D lighting in URP