Techniques and resources for creating 2D lights, 2D lighting effects, and implementing the pixelated visual style with your projects.
2D features included with URP are the 2D Lighting graphics pipeline which allows you to create 2D Lights and 2D lighting effects; and the 2D Pixel Perfect Camera for implementing the pixelated visual style with your projects.
| Topic | Description |
|---|---|
| Set up the 2D Renderer asset in URP | Install the following Editor and package versions to begin working with the 2D Renderer. |
| 2D lighting in URP | Techniques and resources for creating 2D lights and applying 2D lighting effects |
| Precise pixel scaling and rotation via the Pixel Perfect Camera in URP | Techniques and resources for using the PixelThe smallest unit in a computer image. Pixel size depends on your screen resolution. Pixel lighting is calculated at every screen pixel. More info See in Glossary Perfect CameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info See in Glossary in your project. |