Resources for calculating lighting in real time at runtime, or storing precalculated lighting in a build.
| Page | Description |
|---|---|
| Setting a light as realtime or baked | Resources for setting the Mode of a Light component. |
| Configuring Mixed lights with Lighting Modes | Resources for setting the Lighting Mode of a scene, which determines the behaviour of Light components with Light Mode set to Mixed. |
| Configuring lights with the Light Explorer | Resources for using the Light Explorer window to check and configure the Light components in a scene. |