How much space will be in-between lines of text.
GetComponent(TextMesh).lineSpacing = 10;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
GetComponent<TextMesh>().lineSpacing = 10;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
GetComponent[of TextMesh]().lineSpacing = 10