Which point of the text shares the position of the Transform.
GetComponent(TextMesh).anchor = TextAnchor.MiddleCenter;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
GetComponent<TextMesh>().anchor = TextAnchor.MiddleCenter;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
GetComponent[of TextMesh]().anchor = TextAnchor.MiddleCenter