Returns the current graphics quality level.
var qualityLevel = QualitySettings.GetQualityLevel ();
using UnityEngine;using System.Collections;public class example : MonoBehaviour { public int qualityLevel = QualitySettings.GetQualityLevel();}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): public qualityLevel as int = QualitySettings.GetQualityLevel()