The indexed list of available Quality Settings.
var names : String[];
names = QualitySettings.names;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public string[] names;
void Example() {
names = QualitySettings.names;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public names as (string)
def Example():
names = QualitySettings.names