The default send rate of network updates for all Network Views.
function Awake () {
// Increase default send rate
Network.sendRate = 25;
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Awake() {
Network.sendRate = 25;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Awake():
Network.sendRate = 25