The port of the connection tester used in Network.TestConnection.
function ResetIP() {
Network.connectionTesterIP = "127.0.0.1";
Network.connectionTesterPort = 10000;
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void ResetIP() {
Network.connectionTesterIP = "127.0.0.1";
Network.connectionTesterPort = 10000;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def ResetIP():
Network.connectionTesterIP = '127.0.0.1'
Network.connectionTesterPort = 10000