Returns a random point inside a sphere with radius 1 (Read Only).
// Sets the position to be somewhere inside a sphere// with radius 5 and the center at zero.transform.position = Random.insideUnitSphere * 5;
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Example() { transform.position = Random.insideUnitSphere * 5; }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Example(): transform.position = (Random.insideUnitSphere * 5)