Event.type

var type : EventType

Description

The type of event.

See Also: EventType, GUI Scripting Guide.

JavaScript
// Prints the current event detected.
function OnGUI () {
Debug.Log("Current event detected: " + Event.current.type);
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void OnGUI() {
Debug.Log("Current event detected: " + Event.current.type);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def OnGUI():
Debug.Log(('Current event detected: ' + Event.current.type))