Is Control key held down? (Read Only)
Returns true if any Control key is held down.
// Detects if the control key was pressedfunction OnGUI() { var e : Event = Event.current; if (e.control) { Debug.Log("Control was pressed."); }}
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.control) Debug.Log("Control was pressed."); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def OnGUI(): e as Event = Event.current if e.control: Debug.Log('Control was pressed.')