The mouse position.
Used in EventType.MouseMove and EventType.MouseDrag events.
See Also: Event.delta.
// Prints the current mouse position
function OnGUI () {
var e : Event = Event.current;
Debug.Log(e.mousePosition);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnGUI() {
Event e = Event.current;
Debug.Log(e.mousePosition);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def OnGUI():
e as Event = Event.current
Debug.Log(e.mousePosition)