Event.character

var character : char

Description

The character typed.

Used in EventType.KeyDown event. Note that EventType.KeyUp events might not contain a character, only Event.keyCode.

See Also: Event.keyCode.

JavaScript
function OnGUI() {
var e : Event = Event.current;
if (e.isKey) {
Debug.Log("Detected character: " + e.character);
}
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void OnGUI() {
Event e = Event.current;
if (e.isKey)
Debug.Log("Detected character: " + e.character);

}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def OnGUI():
e as Event = Event.current
if e.isKey:
Debug.Log(('Detected character: ' + e.character))