Name | Description |
---|---|
label | Optional label to display in front of the int field. |
value | The value to edit. |
style | Optional GUIStyle. |
options |
An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style. See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight |
int - The value entered by the user.
Make a text field for entering integers.
Clone the Selected object a number of times.
// Editor Script that clones the selected GameObject a number of times.
class EditorGUILayoutIntField extends EditorWindow {
var clones : int = 1;
@MenuItem("Examples/Clone Object")
static function Init() {
var window = GetWindow(EditorGUILayoutIntField);
window.Show();
}
function OnGUI() {
sizeMultiplier = EditorGUILayout.IntField("Number of clones:", clones);
if(GUILayout.Button("Clone!"))
for(var i = 0; i < clones; i++)
Instantiate(Selection.activeGameObject, Vector3.zero, Quaternion.identity);
}
}