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.ResetReplacementShader
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Camera
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Variables
actualRenderingPath
aspect
backgroundColor
cameraToWorldMatrix
clearFlags
cullingMask
depth
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farClipPlane
fieldOfView
hdr
layerCullDistances
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velocity
worldToCameraMatrix
Functions
CopyFrom
Render
RenderToCubemap
RenderWithShader
ResetAspect
ResetProjectionMatrix
ResetReplacementShader
ResetWorldToCameraMatrix
ScreenPointToRay
ScreenToViewportPoint
ScreenToWorldPoint
SetReplacementShader
ViewportPointToRay
ViewportToScreenPoint
ViewportToWorldPoint
WorldToScreenPoint
WorldToViewportPoint
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OnPostRender
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Class Variables
allCameras
current
main
Inherited Variables
animation
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camera
collider
constantForce
enabled
gameObject
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rigidbody
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ToString
Inherited Class Functions
Destroy
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FindObjectOfType
FindObjectsOfType
Instantiate
operator !=
operator ==
operator bool
function
ResetReplacementShader () :
void
Description
Remove shader replacement from camera.
Call this to end the effect of setting
SetReplacementShader
.