Emits an ActionScript expression translating variable and field references to their ActionScript names.
import UnityEngine.Flash;var value = 42;var asObject = ActionScript.Expression.<Object>("{value: {0}}", value);
using UnityEngine.Flash;using UnityEngine;using System.Collections;public class example : MonoBehaviour { public int value = 42; public Object asObject = ActionScript.Expression<Object>("{value: {0}}", value);}
import UnityEngine.Flashimport UnityEngineimport System.Collectionsclass example(MonoBehaviour): public value as int = 42 public asObject as Object = ActionScript.Expression[of Object]('{value: {0}}', value)