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Unwrapping settings.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
Use them only if you fully understand what they mean
| angleError |
maximum allowed angle distortion (0..1) |
| areaError |
maximum allowed area distortion (0..1) |
| hardAngle |
this angle (or greater) between triangles will cause seam to be created |
| packMargin |
how much uv-islands will be padded |
| SetDefaults |
Will set default values for params |