EditorGUIUtility.LookLikeControls Manual     Reference     Scripting  
Scripting > Editor Classes > EditorGUIUtility
EditorGUIUtility.LookLikeControls

static function LookLikeControls (labelWidth : float = 0, fieldWidth : float = 50) : void

Parameters

NameDescription
labelWidth Width to use for prefixed labels.
fieldWidth Width of text entries.

Description

Make all ref::EditorGUI look like regular controls.

This will make the default styles used by EditorGUI look like controls (e.g. EditorGUI.Popup becomes a full popup menu).


Editor window with "LookLikeControls" look. See Also: LookLikeInspector

// Simple editor window that shows the difference between
// Look like controls and look like inspector

class LookLikeControlsInspector extends EditorWindow {

var integer1 : int = 0;
var float1 : float = 5.5;

@MenuItem("Examples/Look Like Controls - Inspector")
static function Init() {
var window = GetWindow(LookLikeControlsInspector);
window.Show();
}

function OnGUI() {
EditorGUIUtility.LookLikeInspector ();
EditorGUILayout.TextField ("Text Field:", "Hello There");
EditorGUILayout.IntField("Int Field:", integer1);
EditorGUILayout.FloatField("Float Field:", float1);
EditorGUILayout.Space();
EditorGUIUtility.LookLikeControls();
EditorGUILayout.TextField ("Text Field", "Hello There");
EditorGUILayout.IntField("Int Field:", integer1);
EditorGUILayout.FloatField("Float Field:", float1);
}
}