|
Name | Description |
---|---|
labelWidth | Width to use for prefixed labels. |
fieldWidth | Width of text entries. |
Make all ref::EditorGUI look like regular controls.
This will make the default styles used by EditorGUI look like controls (e.g. EditorGUI.Popup becomes a full popup menu).
Editor window with "LookLikeControls" look.
See Also: LookLikeInspector
// Simple editor window that shows the difference between
// Look like controls and look like inspector
class LookLikeControlsInspector extends EditorWindow {
var integer1 : int = 0;
var float1 : float = 5.5;
@MenuItem("Examples/Look Like Controls - Inspector")
static function Init() {
var window = GetWindow(LookLikeControlsInspector);
window.Show();
}
function OnGUI() {
EditorGUIUtility.LookLikeInspector ();
EditorGUILayout.TextField ("Text Field:", "Hello There");
EditorGUILayout.IntField("Int Field:", integer1);
EditorGUILayout.FloatField("Float Field:", float1);
EditorGUILayout.Space();
EditorGUIUtility.LookLikeControls();
EditorGUILayout.TextField ("Text Field", "Hello There");
EditorGUILayout.IntField("Int Field:", integer1);
EditorGUILayout.FloatField("Float Field:", float1);
}
}