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The port of the proxy server.
function Awake() {
Network.proxyIP = "1.1.1.1";
Network.proxyPort = 1111;
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Awake() {
Network.proxyIP = "1.1.1.1";
Network.proxyPort = 1111;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Awake():
Network.proxyIP = '1.1.1.1'
Network.proxyPort = 1111