UI Builder lets you visually create and edit UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary assets, such as UI Documents (.uxml
), and StyleSheets (.uss
), that you use with UI Toolkit.
You can open the UI Builder window by the following:
Assets
folder (Project tab) More info.uxml
asset.You can also install the following optional packages that offer additional functionality in UI Builder:
com.unity.vectorgraphics
package allows you to assign a VectorImage
as a background style on an element.com.unity.2d.sprite
package allows you to assign a 2D SpriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More infoTopic | Description |
---|---|
Interface overview | Understand the UI Builder interface. |
Get started with UI Builder | Understand the workflow to create UI in UI Builder. |
Structure UI | Learn how to structure UI controls in your project. |
Style UI | Learn how to create and manage USS, how to use USS selectors and variables, and how to position elements and set background images. |
Test UI | Debug your styles and test inside the UI Builder. |