The Player Settings (menu: Edit > Project Settings > Player) let you set various options for the final game built by Unity. There are a few settings that are the same regardless of the build target but most are platform-specific and divided into the following sections:
The general settings are covered below. Settings specific to a platform can be found separately in the platform’s own manual section.
See also Unity Splash Screen settings.
|Company Name||The name of your company. This is used to locate the preferences file.|
|Product Name||The name that will appear on the menu bar when your game is running and is used to locate the preferences file also.|
|Default Icon||The default icon that the application will have on every platform. You can override this for specific platforms.|
|Default Cursor||The default cursor that the application will have on every supported platform. The supported platforms are PC, MAC and Linux standalone, WebGL, PS4, and Windows store.|
|Cursor Hotspot||Cursor hotspot in pixels from the top left of the default cursor.|
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