The Player Settings (menu: Edit > Project Settings > Player) let you set various options for the final game built by Unity. There are a few settings that are the same regardless of the build target but most are platform-specific and divided into the following sections:
The general settings are covered below. Settings specific to a platform can be found separately in the platform’s own manual section.
See also Unity Splash Screen settings.
|The name of your company. This is used to locate the preferences file.
|The name that will appear on the menu bar when your game is running and is used to locate the preferences file also.
|The default icon that the application will have on every platform. You can override this for specific platforms.
|The default cursor that the application will have on every supported platform.
|Cursor hotspot in pixels from the top left of the default cursor.
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