To quickly test sprites, create temporary placeholder sprites. A placeholder spriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary is a simple white shape, for example a triangle, a square, or a capsule.
Follow these steps:
Unity creates a GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary with a Sprite Renderer component that references a placeholder sprite shape.
You can’t edit a placeholder sprite or its texture in the Sprite Editor. To replace the placeholder sprite with a sprite you imported, follow these steps:
For more information, refer to import sprites.