Version: Unity 6.3 LTS (6000.3)
Language : English
Sprites
Import a sprite or spritesheet texture

Add placeholder sprites

To quickly test sprites, create temporary placeholder sprites. A placeholder spriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
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is a simple white shape, for example a triangle, a square, or a capsule.

Follow these steps:

  1. Make sure the 2D Sprite package is installed in your project. For more information, refer to set up your project for 2D games.
  2. From the main menu, select GameObject > 2D Object > Sprites.
  3. Select a sprite shape.

Unity creates a GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary
with a Sprite Renderer component that references a placeholder sprite shape.

Replace a placeholder sprite

You can’t edit a placeholder sprite or its texture in the Sprite Editor. To replace the placeholder sprite with a sprite you imported, follow these steps:

  1. Select the placeholder sprite.
  2. In the InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
    See in Glossary
    window, in the Sprite Renderer component, select the Sprite picker ().
  3. Choose a sprite you imported.

For more information, refer to import sprites.

Additional resources

Sprites
Import a sprite or spritesheet texture