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class in UnityEngine


Inherits from: YieldInstruction

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Waits until next fixed frame rate update function. See Also: FixedUpdate.

WaitForFixedUpdate can only be used with a yield statement in coroutines.

yield new WaitForFixedUpdate ();
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { IEnumerator Example() { yield return new WaitForFixedUpdate(); } }

Inherited members