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PlayerPrefs.SetFloat

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public static function SetFloat(key: string, value: float): void;
public static void SetFloat(string key, float value);

Parameters

Description

Sets the value of the preference identified by key.

	PlayerPrefs.SetFloat("Player Score", 10.0);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { PlayerPrefs.SetFloat("Player Score", 10.0F); } }