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GameObject.GetComponentInChildren

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public function GetComponentInChildren(type: iOS.ADBannerView.Type): Component;
public Component GetComponentInChildren(iOS.ADBannerView.Type type);

Parameters

type The type of Component to retrieve.

Description

Returns the component of Type type in the GameObject or any of its children using depth first search.

A component is returned only if it is found on an active GameObject.

// Disable the spring of the first HingeJoint component
// found on any child object.

var hinge : HingeJoint; hinge = gameObject.GetComponentInChildren(HingeJoint); hinge.useSpring = false;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public HingeJoint hinge; void Example() { hinge = gameObject.GetComponentInChildren<HingeJoint>(); hinge.useSpring = false; } }
public function GetComponentInChildren(): T;
public T GetComponentInChildren();

Description

Generic version. See the Generic Functions page for more details.