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static var blue: Color;
static Color blue;
static blue as Color


Solid blue. RGBA is (0, 0, 1, 1).

// Assign a blue color to this transform's material
transform.renderer.material.color =;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        transform.renderer.material.color =;
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		transform.renderer.material.color =

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