TextMesh.lineSpacing
var lineSpacing: float;
float lineSpacing;
lineSpacing as float
Description

How much space will be in-between lines of text.

	GetComponent(TextMesh).lineSpacing = 10;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        GetComponent<TextMesh>().lineSpacing = 10;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		GetComponent[of TextMesh]().lineSpacing = 10